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Ashstrid ( High/Low/Uvs/Bake ) was made by the talented artist Coralie Bruchon ( https://www.artstation.com/artist/longsharp ). Except the CrossBow/Darts I made from A to Z on 3dsmax/MightyBake/3DCoat/Akeytsu, I did only her PBR textures/Rig/Posing.

I used 3DCoat for mostly everything except stencils/Brushes creation ( PS ) with custom smartmaterials ( same used on SWR project =) )

Special thanks to Coralie Bruchon, Adrien Chenet, Alexandre Cheremetieff, Maxime Teppe, Anthony Daneluzzi, for your feedbacks ( especially about skin tones ;) ), it helped me so much ! 

The Burning Descent is a VR Game made@ RyseUp Studios in Lyon

Full project's here : https://www.artstation.com/artwork/1DXZo


Coralie Bruchon : Character Modeling/UV/Bake Etienne Beschet : Props Modeling/UV/Bake + Character/Props Texturing/Rig/Skin/Posing Anthony Daneluzzi : Weapon Modeling/UV/Bake/Texturing ( except the Crossbow and the PlasmaGun I did )


© RyseUp Studios

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TheBurningDescent | Characters

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