I started blogging on 3D and the CG Industry recently. I cover everyday issues, new technology, tutorials and support topics. Softwarewise you find information on Autodesk Suites, 3DS Max, Maya, Softimage, 3D-coat, ZBrush and Rhino and also on VRay, mental ray renderengines.
Since there is already a great blog from 3D Coat Blog covering a lot of interesting topics I concentrate on prototyping and pipelining 3D-Coat with Rhino and Solidworks using sculpts for guitarbuilding and 3D-Coat for 3D Scan postwork.
Feel free to follow and also ask questions youd like to have covered.