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About freelancah

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  • Birthday 05/19/1987

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    3D Modeling, additive manufacturing. Co-founder of
  1. Yeah the head is 15cm :P
  2. It's about 15cm from teeth to horns, so not very large, but considering it's just the head the whole thing will have trouble sitting on my shelf :P
  3. Made a 3D-Print out of polyamide, just the head tho. Manufactured @ Materflow Oy. Quite nice end product. I might test how it looks with chrome surface :P
  4. Here's another render with postwork! The skeleton is an old 3D-coat sculpt too.
  5. Thank you! I havent actually done that many renders yet. The model needs to be rigged and posed..The current standard pose is very difficult to capture properly :P Anyway Here's one more :P I sculpted the highres wings in 3D coat and then made a 1 sided retopo "base" which I then moved to 3ds max where I modified it a bit and added a shell operator.. They are quite thin so wasn't able to do it purely inside 3d coat..
  6. After a long while I had some time to make better wings. They are not quite done. The opacity map that creates the holes needs some variance since its just a mirror now, but anyway it's progress! Rendered with octane render The Bony parts are around 30k polys atm
  7. Im using the latest version v4 beta 11.. And I do have manual saves but I'd rather have my file intact than split it into pieces due this issue..Guess I just cant close the program before I'm done.. ? :P
  8. Anyone else encountering problems with big files? I get an error regarding virtual memory, which sounds extremely strange because I have plenty of free space and 130 gigabytes assigned to page file. Also machine is fully 64 bit and 32GB ram.. The sculpt file itself is around 4 GB atm. Cant open it anymore. I have saved incrementally and file sizes near 3 gb do open.. ?
  9. Also any tips on recovering broken 3b files? I lost quite a lot of work if this thing doesnt open :/
  10. Anyone else having trouble with saved files that dont open anymore after restarting the software?
  11. Thanks for the feedback! And yeah I agree with you. They are there for the looks atm only. Actually I already deleted them from the current build. Only the muscles are there. I'm about to start texturing soon!
  12. Yeah I was kinda expecting to have to find a workaround so thanks for the link!
  13. muscle tool for most places and cloth sim for the wings. I'm going to have to fix the wings later. Just wanted them there to see how they look
  14. Well..Spent the day adding some skin...It's quite messy atm but will tune it!
  15. I think there's a certain amount of time you have to edit a post or maybe it's linked to someone posting to the thread..not quite sure. Noticed the same thing just some time ago..