Hi,
Phew, I'm glad I'm not alone. I painted a voxel sculpture and am in a similar position as in no matter what I do I can't export a texture with something on. I used the auto option and can see a UV map etc but I still get pure colours when I export. I'm also wondering the best way to get a painted voxel into cinema 4D for rigging (I just purchased riptide to see if that'll help with MTL's). It could be that FBX will work fine once I work out where I'm going wrong. For now I just want a straight forward export just to understand how it works. It's an amazing piece of software and I'm really enjoying using it (apart from the hair pulling now)
One other question.. is there a way of using a brush to scale a part of your sculpture? I'm sure it's there and I've missed it but I just want a brush that when moved left or right it scales part of your sculpture for example if you make the hands too big. Maybe I'm doing this wrong and should be working on more layers etc.
Thanks for any help and advice you may have