Hi !
Is it possible in 3d coat to do the following ?
let's say I have a textured wooden box in .obj.
now I import it into 3d coat, convert to voxels.
->
now I'd like that the voxel object is automatically assigned the same colors as the original obj material had. ( this may include setting up textures first, with pTex, .. )
now, I'd like to be able to keep adding the same box, and volumetrically add volume, where the new parts keep getting textured accordingly 'on the fly'.
is this possible ?
please let me know ..
thanks,
matt