Jump to content
3DCoat Forums

Dirceu Franco

Member
  • Posts

    28
  • Joined

  • Last visited

Dirceu Franco's Achievements

Neophyte

Neophyte (2/11)

3

Reputation

  1. artman reading your post I tried today and the option disappeared again. For get back the option: - I open 3d-coat and select "paint UV mapped Mesh" per-pixel paint (Robot); - Only cpu option appear; - I closed 3d-coat and open again, but this time I select "voxel sculpt" sphere; - I closed again and open and select "paint UV mapped Mesh" per-pixel paint (Robot); - Opencl is back. I think it's a bug.
  2. To me in the primitives tool option have unmarked option "use fillet". Mark this option and the box will be chamfered. Edit: Import tool also has this option, but activates it has no effect.
  3. The same here. Opencl Option disappeared. In 4.5.0.7 I was able to calculate. artman I tried now a second time with a simple sphere where I sculpt a little and autopo, then the option came back and now Ambient occlusion opencl works again.
  4. I think it was not the version 6A http://www.3d-coat.com/files/3d-Coat-V4_5-06-64.exe
  5. I have retopoflow and the latest version is much better. Researching the subject I found this plugin on the site - http://blenderlounge.fr/retopo-mt-dispo/ and it is amazing too and free. Works very well with blender 2.75a. Important only works with viewport in perspective mode.
  6. To update from 3.7 to 4.5 cost $79? I tried the upgrade link and Nothing appears to be filled. Thanks
  7. I think it's a good program, but is not user friendly. For me, I use pro 3d applications in pc/mac, I have difficult to understand how to use this program. A lot of things don't make sense to me. I think the core code is powerfull and solid, but it needs a total redesign interface and menu commands for make more attractive. The programmer need to see aplications like silo ( How this work in modeling process and your commands) and adapt to a touch screen.
  8. Andrew this cuda bug is very easy to reproduce from my side. - Open 3d-coat select surface sphere; - Turn on cuda smooth; - Above 50% the problems begin. If I put 100% the explosion happens. Thnaks
  9. huahuahuahua.....I'm sorry for the misunderstanding.
  10. I'll try thanks BeatKitano.
  11. wave of light I have the same problem! For me it's impossible now to use merge or move to combine layers. I also have to go back to voxel mode for use merge or move. By the way, nice work in your model.
  12. Great model. Try merge objects or use curve tools for legs. From my side I didn't have success with this operations. Thanks
×
×
  • Create New...