Thanks for the thoughts.
I decided to re-retopologise and it ended up looking much like the first attempt. I was going
to animate it but have since decided to move on to another idea.
Its been a really useful experience to try and use all the features in 3D coat,hopfully I can
plan my next model with some better understanding of the workflow.
I can see allsorts wrong with the actual design but not to worry.
Thanks Ian
re-retopology
sundragon render
Hi,
This is the Sun Dragon, I was going to call it "Alien 1" but after I pressed the gold texture
I decided on a new name. Im really trying to work through all the features on 3D Coat to see
what it can do. I seem to be only scratching the surface at the moment but the ability to add
primatives and subtract them from one another on different layers has proved really helpful for
creating the eye and eyelids.
My attemt at retopology is awful, I think you're supposed to stick to quads and avoid triangles
and polygons. Still I expect I will find out how important this is soon.
Thanks Ian
Hi,
I intially wanted something that I could sculpt good quality terrains,Vue has a new terrain editor which has many strong points but it just doesn't seem as intuitive as 3D Coat. I can create create a detailed mesh in XSI or Blender and then add texture in 3d coat. Thinking I might try doing one of those alien heads next and make full use of the software.
I'm not sure if seven layers is enough but if you create a couple for texture, a few for colour and maybe one for specularity I think that is enough. I'm sure people with more experience in texturing will have other ideas.
Also if you are on a tight budget it's worth saving your money for other software or good tutorials if you can find them until you are sure you know what you need.
Just wondering what other software do you plan to use.
Hi,
I'm using the accademic version at the moment and it seems enough for my needs, I expect to buy the full version when I need it. Consider what other software you might like to use with 3d coat e,g vue esprit, houdini, softimage modtool etc.
Very nice, I get the feeling that christmas has come early with the gold and deep blue. Also I like to see
work that is abstract and taking advantage of the sculptural possiblities enabled by software. Especially voxels
Hi
Thanks for your comments
Here i s alink to the animation.
I will try and make the 2 dimensional pictures into a voxel logo and see how it works out Link to animation on Vimeo
Just a part of an idea that I'm working on. It's renedered and animated as a fly by in Vue Esprit.
Here is the picture that I'm trying to develop into 3d, I created it years ago and always wanted to work with it a solid form. The voxel sculpture still needs more work.
The idea of The Descendant is still a WIP in itself. It's random thoughts in space, descent
into a void and a vision of what we may become. ??