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gswartz

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  1. That's what I wasn't sure of. If I open the fbx in modo and untick the "Import Normals" option then that Other Maps map is not created and I don't see those errors... however I wasn't sure if that map was needed. I'm assuming it's not so it's safe to remove. I'll give it a try, thanks.
  2. Yes, that is exactly how I export. I don't have a normal map inside 3dcoat since I built this model from scratch using the retopo tools and then just did the retopo>export as fbx.
  3. The fbx file is right out of 3d coat opened in modo. If I tell modo to not load the normals when opening it, then I don't have the problem. But I don't know if I need to have that normal map and if so, how to fix those areas.
  4. I retopod this mesh and exported as an fbx. When I open the fbx in modo there are few areas like the attached image. If I delete the fbx normal map in modo the errors go away, so I'm assuming it's an issue when exporting the fbx. Is this something I can fix within 3d coat? If so, how? Thanks.
  5. No it was a scanned model so it's not perfectly symmetrical. But maybe it's close enough to make your method get me most of the way there. I'll give it a try. Thanks.
  6. I'm working on retopologizing this star fish mesh. In the image you can see where I have started. I wondered if there's any way to copy those polys to the other legs (highlighted in magenta) of it instead of having to recreate all of them? Thanks.
  7. That did help. After cleaning up the mesh in modo and then importing it to the sculpt room I was able to then use the autopology. Unfortunately it really didn't give me good results. I'll have to keep playing with it. But due to the complexity of the model and the edge flow I'm after, I may have to resort to manually retopology. Thanks!
  8. I have a scanned mesh at 3.5 million polys. I used auto retopo in modo with most of the default settings except that I lowered the poly count to around 10%. I ended up with a very good mesh at around 300k polys within about a minute. However the edge flow isn't quite what I wanted and modo's retopo guides aren't working as described so I figured I'd bring the model into 3d coat and use the auto retopo feature there. I have tried with creating guides and not creating guides and neither way will actually complete. Each time I try it just sits at CreatingCutGraph I let it run for about 8 hours last night and it was still processing. Are there any gotchas I need to be aware of to get the auto retopo to work? Thanks.
  9. Thank you everyone for the suggestions. I probably won't have a chance to get back on this until the weekend but I'll give it a try and hopefully it helps.
  10. Thanks, but that's one of the first things I did when I was trying to get the tablet to even be recognized.
  11. Yeah, I am sure it's more an issue with my setup... just not sure where to look. The driver version I'm using is 6.3.15-3. Anything newer and I can't even get the tablet to be recognized. Here's a link to the video. Sorry for the bad audio, but I just used the onboard mic on my laptop. I expect that there would be some differences between the mouse and the tablet, but the difference between how they work with the shift key to smooth just seems to be a bit much. As seen in the video, it works ok on the pinch brush although I swear it wasn't working that well last night.. but on the standard brush, not much luck. Let me know if there's anything I should check. Thanks.
  12. No, the latest drivers do not work on my system. I had to go back 2 versions to get drivers that windows 7 would recognize the tablet and where things would work as expected (aside from 3D coat).
  13. Ugh, ok. I spent almost 3 hours last night just getting the tablet to work going through one driver after another with one restart after another. I'd rather not continue that pattern. Maybe I'll just stick with zbrush. Thanks.
  14. I am using an intuos pro and found that even with a depth setting well over 500, the smooth brush has almost no effect. If I switch to a mouse it completely smooths the mesh. I'm also running into similar differences in other brushes between mouse/stylus. So, I went looking through the preferences to see if there was anything specific to the pen/tablet that I could tweak but couldn't find anything. Am I missing it somewhere? If not, is this normal for the smooth brush to not have much of an effect with the tablet? Thanks.
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