blackant Master

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About blackant Master

  • Rank
    Novice
  • Birthday 03/14/1979

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    http://blackantmaster.com

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  • Gender
    Male
  • Location
    france
  1. hello, i can't install the plugin into max, i got always the message failed to install. what should i do ?
  2. yes
  3. there is no voxels in my project. i tryed to calculate ambiant occlusion after this bug, and it has calculated a totally white map. restarted 3dc removed the bug
  4. hello, After baking a serie of UVs to a new uvs panel, i have got this awesome bug: you can notice that the uvs on the right looks correct and there is no artefacts on it. i'm only using diffuse color maps...
  5. hello, while working in the UV room, it sometimes happens that green islands appear and makes the seams invisible because seams has also the same kind of green. see the photo, i made a seams over this green island, could you see it ? not clearly.. this is why sometimes it's hard to find them and slow the unwrapping a bit. thanks
  6. after more test, i fund, that it works but there is not visual return to see if i have selected an object or not. previous version were shoing the selected models or vertices in white, wich is not the case now ?
  7. i'm not using voxels i'm using import reference mesh
  8. hello, this is annoying problem in my workflow i'm usually exploding sub object to bake the normal map and start painting, and i use Tweak to position back the parts of the objects, but the select objects and select brush does nothing today. i'm on 4.7.20 opengl 64
  9. hello, this is annoying problem in my workflow i'm usually exploding sub object to bake the normal map and start painting, and i use Tweak to position back the parts of the objects, but the select objects and select brush does nothing today. i'm on 4.7.20 opengl 64
  10. next version seems to works nice
  11. graphics are updated, i discovered also many unwrapping problems, seams that are not joined or island not unwrapped. will test last update now
  12. Hello, i have installed the last update 4.7.19 DX64, and i have got this bug in the retopo room, on the UV pannel, the camera doesn't clear backaground while zooming over UV there is also many other visual bugs in the others pannels on icons that disapearing and appear when my cursor is over i restarted 3dc and the bug is gone...
  13. Hello, i have installed the last update 4.7.19 DX64, and i have got this bug in the retopo room, on the UV pannel, the camera doesn't clear backaground while zooming over UV
  14. hello, i think it would be nice to have a better visualisation of the center of the polygons while we are using the hide tool. sometimes i'm just turning around the right place to hide the desired face and most of time in complicated places where polygons are really near of each other, the tool is hidding all of them instead of the one i desire. something like a clickable green dot would be awesome.
  15. Hello guys, i was just working on a big piece and just discovered that there is missing a little option to make the unwrapping faster. in the UV Preview you can select faces of your object, but you cannot clic on a button to mark all the borders as seams. that's all ! thanks for reading !