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myclay

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  1. That setting in Affinity is of course relevant for half of the other bridges functionality. Saving over a PSD is indeed needed for getting data back into 3DCoat and this info will be helpful for anyone who stumbles upon this topic. It doesn´t solve the issue of having a direct bridge from 3DCoat to msix installs via invoking the App Execution Alias.
  2. Yeah that is sadly correct and a massive problem. As of now it´s not working with 3DCoat. Within Blender, you can establish a bridge without specifying the full path, all you need to type in is; AffinityPhoto2.exe The Affinity devs have enabled an alternative (also not working in 3DCoat) the following path systems is probably also a hidden path? C:\Users\username\AppData\Local\Microsoft\WindowsApps\AffinityDesigner2.exe C:\Users\username\AppData\Local\Microsoft\WindowsApps\AffinityPhoto2.exe C:\Users\username\AppData\Local\Microsoft\WindowsApps\AffinityPublisher2.exe username needs to be replaced with the individual Windows username.
  3. When trying to link to MSIX installations, 3DCoat is unable to do so. Msix hides its install location due to Sandboxing. As an example of an affected program, Affinity Photo V2 is an MSIX installation. For those MSIX installs, the user needs to write in the exe filename.in the given example of Affinity Photo it would be as follows; AffinityPhoto2.exe
  4. Currently when exporting glTFs, they have the version number of 2.0.0 but the correct naming convention would be 2.0 The glTF version should be in the form of <major>.<minor> the version mismatch is preventing the import in other programs. Additionally other errors are popping up when checking 3DCoat gltf exports with the official glTF-Validator https://github.khronos.org/glTF-Validator/
  5. Thanks, that helped a lot If there is a way to do some symmetry warping, Topogun can be finally retired on my workstation.
  6. Hi all, what needs to be set again, to make 3DCoat recognize the other side of a fully retopoed mesh for symmetrical brushing over both areas? In Topogun it was quite simple, load up your fully retopoed mesh, activate "symmetry"and then start brushing for relaxing the mesh.
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