Hey everyone, No new posts in a while but I've been explore more aspects of 3D Coat and 3d in general. Primarily, I've been doing more work with texturing, retopo and baking. I've been learning some other programs too like Zbrush(has some nice features but just can't get into it) and Substance Designer and Bitmap2Material. But man, do I enjoy working with 3D Coat. I can't understand why it's overlook for other programs. I think PBR shaders are genius and can be greatly expanded upon. I'd rather use 3D Coat than just about anything else I've tried and it complement Blender perfectly. It should definitely be a top option for indies. Especially considering it covers the entire pipeline prior to animation. Anyways, I just wanted to share some of the new stuff that I've been doing. Everything here is made only in 3D Coat.
https://sketchfab.com/models/9cda37a425a5476489210fc9cc370817 (testing new pbr shaders)