Maybe this was true with older versions, but in 3.5 there are only 6 Surface tool options shown when the object is in the voxel representation mode (just like what he was showing in his screenshot). To get all of the other Surface tools to show up, you have to change the object to the surface representation mode in the VoxTree. Basically says the same in the manual on page 68 chapter 8.5 Surface Mode & Tools. The way I interpreted his question he was not referring to the other tool sections like Voxels, Adjust, Objects... but only the Surface tool commands... perhaps this is where the confusion is coming from...