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thkn

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  1. thanks for your replies. Looks like I missed this options as I use 3DC solely for texturing purposes atm and therefor only using the Texture\export. I had a look into it and unfortunately it looks like this does not fit to my current workflow :/ I need a fixed name/path for my texture. Additionally I do not want 3DC to export the mesh again as it destroys custom data in the .fbx. I found this which kind of fits to my needs. Is this in development?
  2. - Menu entry for "Redo last texture export" for improved turnaround times when texturing. 3DC should simply use exactly the same settings like last manual export (filename etc.) Additionally I would really like to setup my default texture file format; switching from tga to png on every export is annoying.
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