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kait kybar

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About kait kybar

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  1. Colony

  2. Falcon 17

  3. Falcon 17 mesh

  4. wireframe problem

    anyone has this problem or is it only me? when i click ALT in wireframe mode, I get this kind of wire quality.
  5. wireframe problem

    anyone has this problem or is it only me? check the picture. thanks
  6. Shortcut problem (returns to previous tool selected)

    nope, always reassign. It looks like a bug to me, its kinda laggy when I change tools. Also If I hold the button down, its stays on that tool, let it go and it goes back. But after deleting all the 3dcoat folders it runs perfectly again. Im not sure If its necessary to delete all the folders or only the latest ver.
  7. Shortcut problem (returns to previous tool selected)

    Alright, I dont know what is the problem but one solution is to delete 3d coat from my documents (yeah, better backup your stuff first) and reinstall it.
  8. Shortcut problem (returns to previous tool selected)

    Hello. its back! I have no idea why its happening. any solution?
  9. First Official Contest Winners!

    how can i see each winners wip thread?
  10. Depth Pass

    I don't see how dof or gray shader could help. Thanks tho. Interesting. Depth pass is so obvious thing these days. I hope v5 will fix this problem 0:)
  11. Depth Pass

    Hello. Cant figure out how to render out Depth Pass in 3d coat. Any ideas? Thanks Kait
  12. 3dCoat 4.5.19 Tool lag?

    Hey I have the same problem. I made uninstall for previous versions and seems like it helps. It might be some sort of conflict. Just be sure to have one clean 3d coat in your system.
  13. Shortcut problem (returns to previous tool selected)

    I have the same problem. selects the tool for a split second and goes back to the previously selected tool.
  14. low poly and booleans?

    Thats interesting. If it works as smooth as voxel workflow I wont need any other software thanks.
  15. low poly and booleans?

    Hey there. Im wondering is it possible to use 3d coat as low poly modeler? Voxels are great but they get too heavy too quickly. It would be great to have booleans in surface mode. Any ideas?