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Hdharris

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  1. would it be possible to create an updater/upgrader process that would install a new version of 3dc and uninstall or replace the old one? so you aren't constantly uninstalling manually?
  2. I use both and they both have uses that the other cant or doesn't do as well, so it's not an either/or thing imo, I will say that this has a lot less bugs than I've been used to experiencing on older installs and it's more responsive than ever, before you even get to new features so it was a no-brainer upgrade for me in my work.
  3. i mean it clearly has upgrades and new features, that theyve made vids of, new UI aside. but you don't have to use it, if its not worth it to you then don't, I guess, tbh
  4. oh, I had a r9 3900x! the new tech and design of the 5000 series was extremely noticeable and as that was the only hardware I changed (aside from the motherboard) that made it clear that was the source of the jump in performance! so from 12 cores to 16 cores, all of which can hit over 4.4ghz if necessary without OC'ing, and the brushes in texturing actually uses all threads available. Also, they decreased the amount of back and forth instructions have to go through across cores, which also makes for super responsive results!
  5. I have a question, and I don't know if this is the right place for it, but: I recently upgraded to a r9 5950 ryzen cpu, and noticed a massive increase in performance in texturing with large brushes in 3dcoat, so that means that its cpu thread based? is there going to be a GPU addition to that in the future? as in use both your CPU and your GPU to accelerate it even further?
  6. I'm ecstatic, the main bug that killed projects for me, even through subsequent saves and updates to the client, has been fixed! the UI would break during the retopo process and leave ghosts of icons and artifacts all over the ui until it crashed or you closed the app, and it would be broken upon reopening that save, but I just tried it from an old, confirmed broken save, and it worked! Great job from the dev team, it was the one thing keeping me from trusting 3dc to retopo my projects lol
  7. I have lost more than a dozen models and hours of work to a particular bug that crops up in the retopo room where the UI borks and then you can't rescue your model or anything, it's just done. that, and the fact that sometimes undo will straight up stop working when errors pop up when you're painting, is pretty much all that keeps me from using it more often. I come back to use it every now and then and sometimes it goes great and sometimes the same old problems (which have been reported, etc) pop up and frustrates me all over again, lol It may be false hope, but I have my fingers crossed for the new version they're testing now
  8. I can't really recall the last time I needed or wanted to use one??? why is that the line for being an official 3d software?
  9. For some reason I can't sign in with my account and password to unlock it? I know its correct bc I just tested it on the site. Is this intended?
  10. That's the problem with making announcements at all, with something that's not as clearly defined as programming and software dev. You estimate how long something will take, but when you do it, you find it breaks five other things, and in fixing those you might find something is now totally incompatible with what you have and what you're planning so now it takes longer to come up with a replacement for THAT. They could have just told us 'we're working on it' and not given a date but then we'd be dissatisfied with *that*. They could launch in a buggy state, but then we'd say that the software is broken and complain, so there's really no solution that will make every single user happy, other than waiting for a hopefully smooth and feature rich release. The software as it is now works fine, so its not like you have a 'useless' piece of tech till the release, either.
  11. Also, this happens in both GL and DX versions of the software. I have attached a save with the bug in case that would help for analysis UI Bug Captured.3b
  12. does anyone have a clue what causes this issue? It's been happening for a while, and it makes 3dcoat precarious to use. During the course of retopo usually but not always, the ui will start doing this, where it seems to completely fall apart, and while you might think a restart would do it, if you save then this will get baked into your save, so whenever you open it, it's doing the same thing, meaning that the project is done. This is also the case if the system happens to autosave. I have seen it pop up over and over again so I decided to bring it up here in case someone here has seen it before.
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