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Julius

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  1. Thanks, that helped! I was thinking that because I was fiddling with custom Navigation options, that those wont get saved. But it seems they are part of Hotkeys.
  2. Anybody had such issue? I have my preferences (for Hotkeys and Custom Navigation) on machine at home, but I would like to have the same behavior at work as well (different computer). Any ideas how I can save my preferences and move them onto another machine? I have tried Help>Migration Master which seems as a perfect candidate if only it did saved somekind file on the hard drive.
  3. Is this forum dead? Anyway I found this tutorial helpful (it is for ZBrush but same can be achieved with curves tool in 3DCoat too): I have attached in this post tiling braid mesh to put into 3DCoat braid01.obj
  4. Thanks for this tip! But when I have tried to follow it, I could not find Twist tool anywhere. Documentation here (http://3dcoat.com/manual/sculpt/134-adjustmenttools/ ) says it should be under Adjustment tab, but such thing as Twist doesnt exist in my 3D Coat version (currently 4.7.06 on my machine). Any help where to find that Twist tool is much appreciated (p.s. Twist under Warp tool is weird and I cant twist there on the center axis, and yes I am trying to make braid).
  5. Are there any plans to add marque (whatever tool) option, so more uv clusters can be selecte? I see that there is a functionality, when you drag mouse inside UV_preview window, that more clusters are selected. Why not adding additional option (default?) to select not just clusters on to top but overlayed (stacked on top of each other) ones as well. I love 3d coats uv editor, but this one lacking feature is really a big let down
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