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About Skye

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  1. little WIP of matrix chamber, now I am trying to figure out proper keyshot settings for render, any tips?
  2. Hello, I am playing with 3Dcoat for a while but recently I came to this video: Here guy decimates objects in S mode but how then he imports it for painting? How did he achieved automated UV map in paint mode? I tried several approaches for import decimated mesh but results were usually crashing. Thank you!
  3. Something new. Abandoned bunker, post apo
  4. Here are the finals. Time to try something new.
  5. From the album Space freighter

  6. From the album Space freighter

  7. still trying
  8. here is another iteration, trying to work more on details and design
  9. little sketch. experimenting with keyshot, I found it a bit harder to find good materials.
  10. It is right away after importing to sculpt room
  11. I have artifacts after importing those .obj's, any tips? I tried import object and import mesh for voxelization, same issue.
  12. Another thing, I assigned only default shader on the model instead of those many. It is still lagging when painting, but for learning purposed it's enough I think
  13. I did reduced my voxtree layers by merging parts of it since I don't know yet how to properly work with symmetry during retopo and inputted 2048 and it worked a bit better.