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lambertj21

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  1. Thanks @Allabulle. So, I downloaded the latest linux build and installed it on a fresh new Ubuntu 20 LTS setup. I installed spacenavd and a few other libs called out here in this forum. 3DCoat launches perfectly but won't recognize pressure sensitivity (painting nor sculpting). Krita and Blender both recognize pen pressure.
  2. Got linux version up and running on Ubuntu 20 but I don't have pressure sensitivity. I changed the little mouse icon over to pen and locked it. I also checked stroke type but that doesn't really matter because no amount of pressure makes a difference. Any help/suggestions?
  3. Did this ever get addressed? As I play more and more with presets, I have to keep deleting the 'my documents' folders to get back to a starting point.
  4. @Andrew Shpagin, lighting in the sculpt room is discussed by several others here over the past few days. I think this is required to keep up with other tools and to provide expected user experience.
  5. Werner_Z is reporting the same performance issues we identified after the move tool optimizations. @Werner_Z, you reported .38 build. Can you confirm the issue in the most recent .39 build? (I'm in meetings right now so can't test it.)
  6. Got a little quiet here; assuming this is due to the focus on getting the Mac version updated. Hard to explain but there are a lot of performance issues across the sculpt room since the recent move tool fix.
  7. @Carlosan, how did you get the Custom group and to those settings?
  8. Also, the sluggishness is on a higher tri count than the base sphere for those testing this.
  9. Regarding Rygaard's last post, I can confirm Live Clay Tools being sluggish once the radius gets up over 20. Basically unusable at that size and above. Smaller radius is fine though (for me). I have the same complaint for the smooth brush; once the radius is set larger, it is unusable. @Andrew Shpagin, the move tool is now awesome, ty. Could you have refactored something that impacted many of the other brushes? Even the snake clay is acting up once the radius is bumped up a bit.
  10. Yes, that and many other settings can be controlled by the preset mechanism. After you use a handful of brushes, you have no awareness of how a tool/brush is going to work without testing it. This is why I said it seems like if you are going to use presets, you have to stick to just presets.
  11. It seems that the solution is to duplicate the actual brush first (right click and choose duplicate and give it a proper name) before using any presets of that brush. This gives you one to base presets on and one to grab as an 'original'...something you can expect default functionality from. I don't find this very intuitive or user friendly. A preset should toggle you into a copy of the brush.
  12. Can't do a video at this time and screenshots won't capture it. This is for vox or sculpt mode. Res+ the starter sphere up to ~2million tris. The move tool will have a very obvious delay at that point.
  13. @Carlosan, the above sequence is to use the default brush, switch to a preset based on the same brush, and then use a totally different brush so that you can switch back to what the sequence started with. But, you can't get back to the beginning since the preset is what is still being put into action.
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