Jump to content
3DCoat Forums

crimzon36

New Member
  • Posts

    3
  • Joined

  • Last visited

crimzon36's Achievements

Newbie

Newbie (1/11)

1

Reputation

  1. Thanks Digman, you got it. I had forgotten to rename the maps in the UV room before exporting and it was exporting the map multiple times with the same name, overwriting itself each time. Thank you both for your help, ill try to be more clear with my workflow and the details next time.
  2. Thanks for the quick reply, no luck exporting as lowpoly. The issue seems to be the individual texture maps, as you can see here there are 11 maps in the UV room, but only 1 exports and uploads to sketchfab. I believe this is the cause of the problem but I have no idea how to fix it.
  3. Hello, this is my first post on the forums and im still learning the ins and outs of the software as a student so this might seem like a stupid question. Im attempting to export a project with multiple objects (each were imported in the scene separately). However when I upload the project to Sketchfab or any other similar site, some of the textures seem to be overlapping . This is how the model is meant to look. And this is the result... Just in case they help, these are my export settings. Im almost certain ive made a small mistake somewhere to cause this but cant seem to find out what the problem is, I can provide any additional information if needed. Any help would be appreciated, thanks!
×
×
  • Create New...