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StephenEdgerton

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  1. Ahh thats a shame, but atleast I know that is the issue. Thanks again for the reply, out of interest do you have a graphics card that you might recommend? would the 1080 be enough? just in case i can persuade my boss to upgrade :P
  2. Morning, Thanks for the reply! I've installed the version from the link, I will be working on the file again today so i'll see if there is any difference. I'll report back my findings, thanks for that. I have the GeForce GTX 1070, i believe it has 8gb of ram.
  3. Hi There, I've been using 3D Coat for a little while now and this has always been an issue. Currently I'm using a file which is 300mb, model has around 5k polys, and i'm painting on one 4k UV set. The file starts off working just fine but as I start to add more and more layers it begins getting incredibly slow to open / send to photoshop, and most of the time crashes due to lack of memory / shuts my pc down all together. I find this a little odd as I have 32gb of RAM. Perhaps though I am missing something here. Does anyone have any ideas of possible solutions? My guess is that it is something to do with the 4k texture size / the amount of layers i'm using (around 70, only colour no spec or bump), but it's difficult to compromise on these things. Unfortunately I am not able to share the .3b file. I'm using 4.8.09(DX64). If any other info is needed, I'd be happy to share
  4. Wow, I would have never found that on my own. Thank you very much for taking the time to answer, you've made my morning a lot easier! Also thanks for the clarification on the terminology.
  5. Hi There, Trying to work out if it is possible to export a voxel object from the paint room, into a new scene while keeping all the paint layers.
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