hey,
I accidentally painted on a dae file model instead of exporting and painting on an obj one. Is there any way to fix or switch between the two?
I tried to replace the geometry and exporting and importing a dozen of psd or obj files or inputs but nothing seems to work correctly, the painting is displayed incorrectly on the model, somehow just because the original is on a dae file, the model's uv is triangulated and not quads like i've created in maya. is there any simple or known solution?
I've tried searching everywhere for a solution but just because i made a beginners mistake it seems as if all my work is pretty much lost.
also i tried to bake the uvs to the model for using as reference but it's also presented incorrectly.
any help would be of value, best wishes and bless you all