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Ztreem

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    http://www.mistvisuals.se
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  1. I must say that I like the new interface and totally love the new tablet friendly navigation, very nice work.
  2. Strange, I don't have that problem at all. Are you sure you have the right pen selected? For me it works nice and smooth with the pen up in the right corner.
  3. I think you use a too low value so it's less then 1 voxel or something like that then it's not enough information to build a skin/shell without holes. (This is just speculation from my side, also remeber that the app is in alpha stage.)
  4. Skin extract works like a shell tool, it makes the sculpt hollow with a defined wall thickness. Extrude works about the same but doesn't make the model hollow. It adds thickness outwards of the model normals.
  5. I like the new transpose tool, but the new gizmo is not that nice. I can live with it, but I really liked the standard one that you had before that looked like a normal 3D app. Would be nice with a user option so you could switch between standard and non standard gizmo. The new gizmo is very slow to work with and as you have to switch between modes, really slow workflow. It was better before IMHO.
  6. Yeah, I know it's like maya and as you said you work in maya all day and like this setup. I work in Pro/Enigineer all day and zoom with scrollwheel and rotate with middle mouse button so I like that setup, but alt works. it's the same as Hypershot. I just like to be able to do most navigation and sculpting without touching the keyboard too much, I'm lazy.
  7. I like the RMB way of changing the brush size/depth(love that it's also works on smooth when you hold down shift) Now it would work with zoom with the scroll wheel, this could of course be a user option. I feel when working with the mouse that it's really nice if you can zoom with the scroll wheel and change the size/ depth with the RMB. One thin I like wiht Zbrush is that you can rotate the model with right mouse button if you are outside the model with the pointer, I don't know how, but it would be nice with a similar feature in 3DC, so you don't need to use the alt key everytime you want to navigate around your model. It could be something like this. LMB= Sculpt MMB= rotate model scrollwheel= zoom in/out RMB= brush size/depth
  8. Nice work! Love the quick and dirty style on the mouse.
  9. Yep, Looks the same in both.
  10. Here's how the lines looks on a sphere on my Geforce 6600GT
  11. Awesome work! Love them all, but mostly impressed by the last very detailed monster head, looks like a Zbrush/Mudbox model.
  12. I don't like the little arrow button on the side of example camera button. It looks like a separate button and acts like one but do the same thing as the actual camera button. I suggest that you combine them into one button with an arrow to show that it's a drop down menu under the button. This would go for every button like this in 3DCoat. Here's an example pic.
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