If there can be an option added to clamp off the ends of the muscles for creating clothing as an example then all sorts of stuff can be done. Scarfs, wraps, belts, you name it.
I know there are many good modelers here and with hope even if only a couple volunteered for the endeavor this would be great. I am planning on doing this myself as well. If there are any volunteers please contact: info@makehuman.org
Help MakeHuman
Well, in the sense of, if i even knew what i was talking about. It would be texture images but would work using some type of image instancing were as it creates only parts of the image that is needed and the rest is produced with fractalizing/synthesizing parts of the rest. Might save on memory perhaps. I think imageSynth does something like this???
This may sound silly and i don't know if it's a realistic solution but i have to wonder of image/texture synthesis might solve the matter of using mass resolution maps?
I quickly came up with a basic UI draft but who knows if it is of any use for future UI ideas. Anyways here it is.
Also take a look at this UI/functionality for the upcoming Sketchbook. Looks interesting at least.
Sketchbook UI