Aniow

Member
  • Content count

    89
  • Joined

  • Last visited

Community Reputation

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About Aniow

  • Rank
    Neophyte
  • Birthday 10/11/1990

Contact Methods

Profile Information

  • Gender
    Male
  • Location
    Russian
  • Interests
    CG Artist (3D Modeling - 3ds Max, 3D Sculpting - 3D Coat, Painting - 3D Coat, 3D Rendering - Corona).
    GameDevelopment (Unity 5).
  1. Pistol

    From the album Pistol

    Texturing and UV-mapping. The first experience of texturing weapons. Rendered in Unity 5 with PBR (Standard PBS). Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  2. Pistol

    From the album Pistol

    Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  3. Pistol

    From the album Pistol

    Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  4. Pistol

    From the album Pistol

    Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  5. Pistol

    From the album Pistol

    Texturing and UV-mapping. The first experience of texturing weapons. Rendered in Unity 5 with PBR (Standard PBS). Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  6. Pistol

    From the album Pistol

    Texturing and UV-mapping. The first experience of texturing weapons. Rendered in Unity 5 with PBR (Standard PBS). Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  7. Pistol

    From the album Pistol

    Texturing and UV-mapping. The first experience of texturing weapons. Rendered in Unity 5 with PBR (Standard PBS). Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  8. Pistol

    From the album Pistol

    Texturing and UV-mapping. The first experience of texturing weapons. Rendered in Unity 5 with PBR (Standard PBS). Pistol with a unique design. The model contains a very small number of polygons (Low-Poly). Polygons: 1,583 Vertices: 1,406

    © Grebenshchikov Andrey (Aniow)

  9. From the album Sci-fi Communications Center

    Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514

    © Grebenshchikov Andrey (Aniow)

  10. From the album Sci-fi Communications Center

    The model contains a very small number of polygons (Low-Poly).

    © Grebenshchikov Andrey (Aniow)

  11. From the album Sci-fi Communications Center

    The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514

    © Grebenshchikov Andrey (Aniow)

  12. From the album Sci-fi Communications Center

    Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly).

    © Grebenshchikov Andrey (Aniow)

  13. From the album Sci-fi Communications Center

    Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514

    © Grebenshchikov Andrey (Aniow)

  14. From the album Sci-fi Communications Center

    Texturing and UV-mapping. My very first experience texturing PBR. Rendered in Unity 5 with PBR ( Standard PBS). The model contains a very small number of polygons (Low-Poly). Polygons: 4,900 Vertices: 4,514 Video:

    © Grebenshchikov Andrey (Aniow)

  15. Хорошие работы) очень нравится последняя)