I really hope that curve modeling will be expanded in v. 3. 3d Coat can be perfect tool for fast industrial design prototyping - cutting with curves its a good idea, but i think curves needs to be more like in illustrator or - better - like in rhino/moi. Now I, for example, can only draw circle and it cuts a shape. But I need it to make boolean intersect, or move it, or snap to something... But I'm really in this - and will watch this thread very closely. I know majority thinks about it as a free form modeling, but for hard surface prototype modeling, with this price, it will be a gem.