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el_diablo

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  1. Same here! I could use the results of this stage alpha right away if I could get the poly skin export to well...polys. I would gladly pay the 3.0 price for this alpha if the conversion would work.
  2. Andrew will prolly do additive detail on the limit surface if possible rather than make voxels higher resolution. It adds up pretty quickly, even with sparse representation. There are prolly some multiresolution voxels papers/algos out there that may be adapted to the purpose and lower the voxel size limit tho.
  3. Just joined a few days ago, since I heard about the Volumetric sculpting developments. About the price/price changes, I think Andrew needs to do the price increase at one time or the other, with the feature flood 3.0 seems to be worth the price increase (at least to me). Generally while the price is under $400 I really wont mind for professional use. Hobbyist may mind tho. So I guess its up to Andrew to price to his intended audience... Also, since I havent used 3D Coat prior to this open Alpha cant judge on the stability of the program, but that will essentialy be a deal breaker/maker for me as a professional artist.
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