Psionic

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About Psionic

  • Rank
    Neophyte

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  • Website URL
    http://www.psionicgames.com
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Profile Information

  • Gender
    Male
  • Location
    UK
  • Interests
    2D/3D Flash game designer and Artist.
  1. Here's a few pics of the scientist in a hazmat suit - general enemy charcter
  2. Thanks...Here's a couple more basic items
  3. Lol thanks, he certainly does but there are worse things to come...well maybe ;-)
  4. A couple more bits, some crates and a specimen...
  5. Thanks, yeah I am hoping to do a few new tutorials very soon featuring the new PBR stuff - just need to get a little more comfortable with it ;-)
  6. A few models for Being One - Episode 6 (in the making)
  7. All posted in-line for easier viewing ;-) Plus I added a couple more
  8. Just thought I'd upload some pics of some models from a small game for Android (unity) I'm making called Cashcade - A simple but addictive coin dozer game and these will be some of the prizes ;-) cashcade free (with no prizes) is online already here:- https://play.google.com/store/apps/details?id=com.PsionicGames.cashcadefree&hl=en_GB
  9. WOW radial symmetry looks great, very useful!!
  10. Love the triple headed design, great folds and anatomy sculpting, looking forward to more updates...
  11. Looks great so far, nice scary atmosphere!!
  12. PAINTING NORMAL MAP FINE DETAILS http://www.youtube.com/watch?v=5Tds8Ku3YtE
  13. PART 2 - TEXTURING A HEAD USING REFERENCE IMAGES http://www.youtube.com/watch?v=Da8sheHAesg Quick tutorial showing how to texture the model made previously, also here's a photoshop tutorial for creating texture like the ones I use in these tutorials:- http://www.youtube.com/watch?v=4-n5k6nE-gE
  14. Thanks to AbnRanger for this tip:- Go to Camera Menu - Background - Edit Image Placement option and press 'END' key to assign a Hot key - something like 'R' as this allows you to bring up the 'edit image placement' menu much quicker to show/hide the refs.
  15. MODELLING A HEAD WITH REFERENCE PICS PART 1 http://www.youtube.com/watch?v=RvCgenXIHJk Using the background reference in 3D Coat you rotate the model to face forwards and 'choose' the front view image, then rotate it to the side and 'choose' the side view image. Scale, position and set the opacity, close it and you're all set follow the ref pics! Part 2 coming tomorrow...