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Human model painting tips ?


David Tailliez
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Hi :)

I created a lot of model and I texture its with photos from 3d.sk, I have no worries for the whole body, head, feet, details (hairs, eyes, mouth, nose, fingers ...), but however, I still mess with arms and the inside of the legs, particularly because of shadows from photos;

Currently, I need 2 hours maximum to texture a model from head to feet (+/- exact copy of the photo and in high resolution) and pretty near a whole day just for arms the inside of the legs ...

So do you have any tips to help me improve these parts (and earn lot of time) while keeping their realistic side (without smoothing or copy/paste other skin texture part on it) ?

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Hi :)

I created a lot of model and I texture its with photos from 3d.sk, I have no worries for the whole body, head, feet, details (hairs, eyes, mouth, nose, fingers ...), but however, I still mess with arms and the inside of the legs, particularly because of shadows from photos;

Currently, I need 2 hours maximum to texture a model from head to feet (+/- exact copy of the photo and in high resolution) and pretty near a whole day just for arms the inside of the legs ...

So do you have any tips to help me improve these parts (and earn lot of time) while keeping their realistic side (without smoothing or copy/paste other skin texture part on it) ?

Maybe use the Fill tool, with different noise modulation types on a layer...freezing the parts that you may not want affected first. Should give you some nice base skin textures to blend in with the painted layers. Just a thought.
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