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Silo file support


maggot
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Importing silo files into 3dcoat  

12 members have voted

  1. 1. Are you interested in being able to paint Silo models in 3dcoat directly?

    • Yes for both .sia and .sib files
      4
    • Yes, but I prefer .sia files
      2
    • Yes, but I prefer .sib files
      1
    • Its not a priority for me
      5


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  • Member

.sia files aren't much different to .asc files, and having the feature to import those or .sib files within 3dcoat would be very useful. Currently I'm having to create obj files for each scene in silo and then edit the .mtl file in order to paint. .sia files are better for me as I can edit them.

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I does not think Andrew will implement silo's format to 3dc anytime soon, and i think its OK. I'll explain why: obj is the most universal file format accepted by any 3d software, so its become universal format for geometry exchange. Of course for you, as silo user, its easier to open silo files straight from 3dc, but for me, as max and modo user, its better to open .max and .lxo files, and to maya users .ma files are better choice, for cinema users .c4d files, for zbrush users .ztl, and so on, this list may be very long. So, because of this issue any program today can read\write .obj files and they become a standard for exchange.

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