Member tuxmask75 Posted February 16, 2013 Member Report Share Posted February 16, 2013 Hi guys! Need some advise before I buy. Is there a way to sculpt on a mesh and have it behave like the per pixel painting tile option that is available from the start up panel. To elaborate, Sculpt from one side of the mesh and have it appear on the other side. Or perhaps is there a way to sculpt across multiple instances so that the line continues threw to the other side of the main instance? Looking for this so that i can build seamless models for use in my project. Quote Link to comment Share on other sites More sharing options...
Advanced Member Zeddicus Posted February 19, 2013 Advanced Member Report Share Posted February 19, 2013 Paint Room Textures > Texture UV Editor You can undock the window (it's the one labeled "Texture editor") so you can resize it if needed. The controls for zooming and panning are the same as for working in the 3D viewport. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted February 19, 2013 Reputable Contributor Report Share Posted February 19, 2013 Hi guys! Need some advise before I buy. Is there a way to sculpt on a mesh and have it behave like the per pixel painting tile option that is available from the start up panel. To elaborate, Sculpt from one side of the mesh and have it appear on the other side. Or perhaps is there a way to sculpt across multiple instances so that the line continues threw to the other side of the main instance? Looking for this so that i can build seamless models for use in my project. You do have symmetry throughout the application, so if symmetry is enabled, it will repeat what you sculpt on one side, to the other side, simultaneously. Or you could leave it off and later copy it over, using the Symm Copy (icon at the bottom of the Vox Tree Layer panel. You also have instancing as well. Quote Link to comment Share on other sites More sharing options...
Advanced Member Zeddicus Posted February 19, 2013 Advanced Member Report Share Posted February 19, 2013 Wow. My eyes saw "sculpt" in the original post, but for some reason my brain interpreted that word as paint. Clearly I need a break from all the stress displacement testing has been causing me. Hope I didn't cause any confusion. Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted March 3, 2013 Author Member Report Share Posted March 3, 2013 (edited) @ AbnRanger not quite what I'm looking for. I've been threw all the tutorials I could find for 3D coat already. @Zeddicus no confusion. Its to bad that 3D coat does not have the feature I'm looking for. perhaps someday it will. and when it does it'll be on my purchase list. Draw from one side and have it continue to the next in Sculpt mode. Edited March 3, 2013 by tuxmask75 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 3, 2013 Report Share Posted March 3, 2013 Tileable Voxel Mode http://3d-coat.com/forum/index.php?showtopic=6518 Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted March 3, 2013 Author Member Report Share Posted March 3, 2013 Tileable Voxel Mode http://3d-coat.com/f...?showtopic=6518 ... Maybe I'm not doing it correctly. still cant carry the line over, The line just ends. Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted July 22, 2016 Author Member Report Share Posted July 22, 2016 Just bumping this because I have no clue if this feature has been added yet. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 25, 2016 Report Share Posted July 25, 2016 Hi ! You mean Tiled Box ? Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted July 27, 2016 Author Member Report Share Posted July 27, 2016 (edited) This mode kind of seems broken, When I say seems broken, what I mean is that the brush stops at the edge of the central square and the tool make large clumps at the edge where it ends. Shouldn't it carry over to the next square and allow a continuous line to be drawn so that the line wraps over to the left side of the central square?! Edited July 27, 2016 by tuxmask75 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member ghib Posted July 27, 2016 Advanced Member Report Share Posted July 27, 2016 What you want might be this Sandbox Tiling Engine I made this suggestion back in 2009 so I wouldn't hold your breath. I can't quite believe I still need this feature in 3DCoat as there is still no elegant way to tile sculpted geometry in any package available. Please Andrew have another look. I believe it's also been added to Trello, so pop over there and vote it up. 1 Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted July 27, 2016 Author Member Report Share Posted July 27, 2016 (edited) Hell yeah I'm going to vote it up, Guess ill have to wait to buy 3D coat when the feature is implemented or the tiled box is fixed. Edited July 27, 2016 by tuxmask75 Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted July 27, 2016 Author Member Report Share Posted July 27, 2016 Sorry to bump this but I can not seem to find the feature to vote it up, which category is it in ?! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 28, 2016 Report Share Posted July 28, 2016 http://3d-coat.com/mantis/view.php?id=886 1 Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted July 28, 2016 Author Member Report Share Posted July 28, 2016 Okay I Voted thanks, and I cant believe this only has 9 votes including mine. This is a must have feature ! 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member ghib Posted July 28, 2016 Advanced Member Report Share Posted July 28, 2016 Thanks for voting Tuxmask,. I have lost count of the times I've needed this tool (and the amount of hours it would have saved me) I feel that this tool is even more pertinent TODAY with the advent of PBR related texturing. Imagine being able to create a kit box full of Voxels objects that you have textured with albedo/metallic/roughness etc. You could place them down in the sandbox tiler, bake and capture all that detail. It would blast 3DCoat into the stratosphere. Substance Designer is great but I would use the Sandbox Tiler over that any day, especially if it was created in a clever 'non-destructive' way. Andrew needs a chat with us before starting to implement it. I'm sure we all have a ton of ideas about implementation. Quote Link to comment Share on other sites More sharing options...
Member MorganNilsson Posted August 3, 2016 Member Report Share Posted August 3, 2016 Have been tinkering with the tiled 3x3 things to create tileable textures... And finding this thread is actually a great relief because I was going insane thinking I just could not figure out how to actually use it properly. Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted August 3, 2016 Author Member Report Share Posted August 3, 2016 30 minutes ago, MorganNilsson said: Have been tinkering with the tiled 3x3 things to create tileable textures... And finding this thread is actually a great relief because I was going insane thinking I just could not figure out how to actually use it properly. Yeah the thing is kind of useless for my needs. Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted November 4, 2016 Author Member Report Share Posted November 4, 2016 Just got this in my email today... Quote Greetings from the 3D-Coat Development Team! We appreciate your interest in 3D-Coat. It is exactly 6 years ago when you downloaded the trial version of the program from our site. Given that special occasion, we would like to address you with a personal offer: $100 off the standard price on 3D-Coat 4.7 valid throughout the next 14 days! That is all nice N stuff, but I'd rather just wait till the feature i'm in need of makes it into 3D Coat before I buy anything. Quote Link to comment Share on other sites More sharing options...
Member tuxmask75 Posted November 4, 2016 Author Member Report Share Posted November 4, 2016 (edited) A 3d tiling tool would help us poor environmental artists so much! So come on Andrew, Make it happen man ! I want to tile with ease ! Edited November 4, 2016 by tuxmask75 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.