Member Elizeusz Posted March 12, 2013 Member Report Share Posted March 12, 2013 Hi i have problem with normal map. In 3d coat lokks very clean without any seem. But when i use this normal map in maya ( tangent space normal) i see all seems... and i do not know why. Can anybody help me ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 12, 2013 Report Share Posted March 12, 2013 Which sets do you have at... Edit Preferences General Normal Calculation Method = Normal Maps export = Quote Link to comment Share on other sites More sharing options...
Moderator Daniel Posted March 12, 2013 Moderator Report Share Posted March 12, 2013 Hi, try to search the forum. The issue was discussed several times Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted March 13, 2013 Contributor Report Share Posted March 13, 2013 Some tips: When you export the map, choose "padding". Also, in User Preferences make sure you choose Maya normals for export. Also, make sure your geometry does not have very sharp edges, but if you must have very sharp edges, then add edgeloops there to avoid seams. Quote Link to comment Share on other sites More sharing options...
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