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Geomagic goes VOxel + Cad ..


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Uses 3D curves to shape clay forms or to tug the surface, i like it

0000616: Possibility to create and manipulate nurbs surfaces and transform them to voxels

http://3d-coat.com/mantis/view.php?id=616

3DC

To change tweak room and convert it to surface modeler will help a LOT

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This is an excellent thread...thank you so much.

Uses 3D curves to shape clay forms or to tug the surface, i like it 0000616: Possibility to create and manipulate nurbs surfaces and transform them to voxels http://3d-coat.com/mantis/view.php?id=616 3DC To change tweak room and convert it to surface modeler will help a LOT

with Pixar OpenSubd

AND

These guys (Sensable) were the first to the market with digital sculpting way back before Zbrush....

http://www.sensable.com/haptic-phantom-omni.htm

LargePHANTOMOmniImage.jpg

Check out the awesome subd workflow...

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Note; you can't sculpt in Geomagic Claytools without the Freeform haptic device, and that is with software $5900. $5000 just for the device.

No mouse interface or Wacom interface. just the haptic device.

Geomagic's design suite is $999 and $1999 respectively depending mainly on the file format translators package you buy.

It's too bad...

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