Contributor Malo Posted April 29, 2013 Contributor Report Share Posted April 29, 2013 Hello I want to show you my new WIP. It is a simple sword. Any suggestion to improof my work? C&C are welcome. Regards Malo 2 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 29, 2013 Contributor Report Share Posted April 29, 2013 Ceremonial, I presume. The horns on the hilt would discourage actual use. Are you going to place gems in all the gaping mouths and eyes? Nice work! Quote Link to comment Share on other sites More sharing options...
Advanced Member chris_solo Posted April 29, 2013 Advanced Member Report Share Posted April 29, 2013 Nice work! voxel work? or surface work? ++Chris Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted April 29, 2013 Advanced Member Report Share Posted April 29, 2013 Simple sword hah? Good stuff, any details on how you achieved the grip detail on the handle? Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted April 30, 2013 Author Contributor Report Share Posted April 30, 2013 Thanks for the feedback. @Tony Nemo No, i think i would paint it only black. @chris_solo 100% Voxel @ebitz That was very easy. I placed cylinders around the handle, and sculpted a little bit on the crossed areas. Quote Link to comment Share on other sites More sharing options...
Taros Posted April 30, 2013 Report Share Posted April 30, 2013 Cool stuff. Like it. Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted May 2, 2013 Author Contributor Report Share Posted May 2, 2013 Thanks Taros. @All I want to start with the retopo. As far as i see, every part should be easy to retopo, manual and/or automaticly. But i have a litlle question about the blade. Befor i start the retopo with PolyByPoly. Is it possible to retopo this automaticly and how should i setup the guidelines? And a second little question. What would you prefer to create the final details on the model. Painting via Bump or use SurfaceMode with more polys? Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted May 2, 2013 Advanced Member Report Share Posted May 2, 2013 very cool model! Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted May 6, 2013 Author Contributor Report Share Posted May 6, 2013 Lowpoly is done. Polycount - 21418 Next step, texturing. Mostly of that retopo is created Poly By Poly. As far as i see, auto retopo wont works good on hardsurfaces. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member castaneda Posted May 7, 2013 Advanced Member Report Share Posted May 7, 2013 Excellent sculpting. How many parts are to the sword? Did you merge it into one mesh? Curious because I never know whether to merge all or to keep it in separate parts. Love the detail. Wondering how you did all the details such as the horns and the scream faces. Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted May 7, 2013 Author Contributor Report Share Posted May 7, 2013 Thanks. Everything was a own voxelobject in sculpting. At the end, there where 37 object. I think, it is easier to sculp around with single objects. For the retopo i merged the most of it, so i got 11 objects. Same as above, easier Retopo. For the painting i merged it too, i have now 6 objects. Same as usual, it should help to paint it easier. The horns are simple curves with a custom spline. For the faces, i started with a sphere and sculp it in that what you see. Overall, very easy and simple. Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted May 8, 2013 Advanced Member Report Share Posted May 8, 2013 Nice and clean retopo! You are patient. Can't wait to see it with a steel fell texture. Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted May 8, 2013 Author Contributor Report Share Posted May 8, 2013 Thanks. Here we go. Maybe the mouth and eyes darker. Any other suggestions? 1 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted May 8, 2013 Contributor Report Share Posted May 8, 2013 Wow, really cool! My only critique is that the blade does not look like metal. It looks more like stone. Otherwise really nice job! Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted May 8, 2013 Advanced Member Report Share Posted May 8, 2013 Cool! Yeah you need to add specularity and a bit of texture work to make it look like metal. Nice shapes anyway! Quote Link to comment Share on other sites More sharing options...
Advanced Member castaneda Posted May 9, 2013 Advanced Member Report Share Posted May 9, 2013 Good to know how you sculpted in terms of different meshes and merging as you go. Like the end result. A little specularity would make it more steel like and gorgeous!! Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted May 9, 2013 Author Contributor Report Share Posted May 9, 2013 Thanks for the reply. I will try to fix the metal color. Quote Link to comment Share on other sites More sharing options...
Member silkroadgame Posted May 9, 2013 Member Report Share Posted May 9, 2013 Cool design!! Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted May 10, 2013 Author Contributor Report Share Posted May 10, 2013 Thanks to all. I am done. Take a look into the Finished Works if you wnat to see the final Results. Quote Link to comment Share on other sites More sharing options...
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