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Simplification for exports would be the come.


ludo_si
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Simplification for exports would be fine..

There are in file: Export obj, in texture in the voxel. They are scattered everywhere. And sometimes, it is difficult to understand if they are different.

Example, we can export the normal maps in three different ways in 3dcoat. Why so much?

Wouldn't this be better a single method effective and easy to find? A simplification?

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This again is the how the each artist brain works. I like the various ways we can export. I choose which one depending upon what I am doing. Testing textures with quick updates or the full final export... I now have the freedom to choose. If Andrew limits it, then I am stuck with just one way. My 2 cents worth...

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