Advanced Member Taurus Posted July 29, 2013 Advanced Member Report Share Posted July 29, 2013 (edited) 1.Move and sew 2.Pin borders 3.Pin vertices 4.Better relaxing 5.Realtime uv adjustment 6.Select 3D objects in UV 3D window Edited July 29, 2013 by Taurus Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 29, 2013 Contributor Report Share Posted July 29, 2013 Go to the Retopo room or UV room and erase the old seams. Make new ones. If in the Retopo room, Merge for PerPixel. I'm not as familiar with the UV room but if all you wish to do is the above, it may be your best place. Quote Link to comment Share on other sites More sharing options...
Advanced Member Taurus Posted July 30, 2013 Author Advanced Member Report Share Posted July 30, 2013 (edited) Thank you Tony but it is not what I meant 7.Select faces,edges,vertices in 3D UV window 8.When face mode - highlight face is better than highlight edge for visibility (also feature to not display face center) 9.Feature to hide transformation gadget 10.Possibility to create polygroups from selected faces and edit polygroups by add/remove faces from polygroup/change color 12.Feature to choose objects and polygroups both in Panel like in 3D window 13.Feature to run relax multiple times in loop like Relax 100 times. 14.Remove change UI look from UV panel 15.Remove strokes modes from UV window 16.Add more selection models - drag square,lasso,drag circle,select faces from selected edge borders 17.Edit Materials - choose faces by material,feature assign colors to material,add/remove faces from materials 18.Default action fro Material/Objects/Polygon groups panel should be pick up not change name - change name should be double click 19.Feature to swich off wireframe/ghosted mode UVs in 3D coat are not exactly optimized, I wish it would be more like in other 3D packages (namely better selection modes,picking in objects and faces in 3D window,assign polygroups,sew tool) We need Objects - Materials - Polygon groups panel, world "UVset" is confusing proper is 'Material" UV set (material)managment should be moved to material panel (add faces to material, remove material) and not on top shelf Edited July 30, 2013 by Taurus Quote Link to comment Share on other sites More sharing options...
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