Advanced Member Juan Carlos Montes Posted October 7, 2008 Advanced Member Report Share Posted October 7, 2008 Hi This one took me about two hours. I love Voxel modeling you can do things really fast Quote Link to comment Share on other sites More sharing options...
Advanced Member rimasson Posted October 7, 2008 Advanced Member Report Share Posted October 7, 2008 fantastic. Zbrush quality !! Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted October 7, 2008 Author Advanced Member Report Share Posted October 7, 2008 Thanks rimasson :lol: Quote Link to comment Share on other sites More sharing options...
Advanced Member Mantis Posted October 7, 2008 Advanced Member Report Share Posted October 7, 2008 Wow! Excellent work I love it! It's so clean and nice, great job. Quote Link to comment Share on other sites More sharing options...
Advanced Member Jokermax Posted October 7, 2008 Advanced Member Report Share Posted October 7, 2008 Looks great Huan! Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted October 7, 2008 Author Advanced Member Report Share Posted October 7, 2008 Thanks I use only the move tool to deform the sphere and use only voxel tools. Am not using the surface tools for now. Quote Link to comment Share on other sites More sharing options...
Advanced Member 3dioot Posted October 7, 2008 Advanced Member Report Share Posted October 7, 2008 Its a cool creature! Seems like it hunts brain picking birds? 3dioot Quote Link to comment Share on other sites More sharing options...
Advanced Member TOXE Posted October 7, 2008 Advanced Member Report Share Posted October 7, 2008 Great work! -TOXE Quote Link to comment Share on other sites More sharing options...
Member nathan Posted October 7, 2008 Member Report Share Posted October 7, 2008 I love this. great little character, and it's nice and smooth. the tools are definitely improving, it's nice to see people's creativity starting to come out. Quote Link to comment Share on other sites More sharing options...
Advanced Member 3DArtist Posted October 7, 2008 Advanced Member Report Share Posted October 7, 2008 Very cool! Really creative! Quote Link to comment Share on other sites More sharing options...
Advanced Member Eric Dandoy Posted October 9, 2008 Advanced Member Report Share Posted October 9, 2008 Horrific and funny! Terrific, to say it shortly! Quote Link to comment Share on other sites More sharing options...
Advanced Member Juan Carlos Montes Posted October 12, 2008 Author Advanced Member Report Share Posted October 12, 2008 jejeje thanks for all this comments, I hope Andrew figure out how to have the final retopo mesh smoother, am crazy to add more details an color to this character . Quote Link to comment Share on other sites More sharing options...
Member UnCommonGrafx Posted October 12, 2008 Member Report Share Posted October 12, 2008 THAT is cool. This thing is getting as good as ZB. I find it much easier to approach, that's for sure. I love that people are saying "ZB quality". Honestly, that kind of quality has been there -- it's this VS stuff that's beyond the ZBQ title. And that the Artists are taking notice and time. I agree with getting a more robust retopo system. Ha, one that is not MANUAL! Maybe some crawling algorithm that joins the tris we see into quads we can paint on and export out. This object is going to become a classic if you can get a good retopo out. I'm sure your paint skills are as full of patience as your sculpting skills... jejeje thanks for all this comments, I hope Andrew figure out how to have the final retopo mesh smoother, am crazy to add more details an color to this character . Quote Link to comment Share on other sites More sharing options...
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