Member artaq Posted October 14, 2008 Member Report Share Posted October 14, 2008 I'm having so much fun working with 3D Coat... Seriously, I love to work on this guy as the app is developing, tweaking and adding as new things come into place. Here's my 'mad scientist' as he currently stands, moving onto back of head/ears area next! I noticed as I was grabbing some shots of him that certain parts of the mesh seem to be degrading a little as I work on him more and more... it's really strange, I'll get a random scrape, or some dents that I know weren't added even accidentally (I do most of my work on this guy with a mouse - yes I know, a mouse)... Perhaps as a model is being worked on there is some degradation occurring over time? Thanks Andrew for the continuing development of such a wonderful app! Quote Link to comment Share on other sites More sharing options...
Member artaq Posted October 14, 2008 Author Member Report Share Posted October 14, 2008 I was thinking over my comment this morning, and I realized I did quite a few voxel -> polygon operations due to my love of the poly pinch tool (awesome btw)... It seemed like maybe going back and forth time and time again might be the cause of the anomalies I observed, just a thought. Also Andrew, the minute you add layers to this app, go ahead and take my upgrade dollars right away Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted October 14, 2008 Report Share Posted October 14, 2008 Love your sculpt! Degrading is possible if you are using voxel or surface pinch. You have told correct reason. You can stay long in surface mode to decrease degrading. Layers - I know how it is important and be sure, it will be there How 3D-Coat can be without layers? :lol: Quote Link to comment Share on other sites More sharing options...
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