Advanced Member wilson66 Posted August 31, 2015 Advanced Member Report Share Posted August 31, 2015 Is there a tool in 3d Coat that takes edge distance into account ('Move Topological' brush in ZBrush)? I have a characters head that has a mouth cavity and closed mouth. How do I open the mouth? Quote Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted September 1, 2015 Contributor Report Share Posted September 1, 2015 Nope. Unfortunately... It's all screen based, one MAJOR problem while sculpting close surfaces... Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted September 1, 2015 Reputable Contributor Report Share Posted September 1, 2015 Is there a tool in 3d Coat that takes edge distance into account ('Move Topological' brush in ZBrush)? I have a characters head that has a mouth cavity and closed mouth. How do I open the mouth? This might help: Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted September 1, 2015 Reputable Contributor Report Share Posted September 1, 2015 But, currently, you would need to use the Freeze Tool to freeze the part of the mouth you do not want affected by the MOVE tool. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted September 1, 2015 Reputable Contributor Report Share Posted September 1, 2015 It's not that difficult to work this way, when you can assign a hotkey to the freeze brush and just use it in STicky Key fashion Quote Link to comment Share on other sites More sharing options...
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