Member Brui Posted July 11, 2016 Member Report Share Posted July 11, 2016 So I retop'd a mesh and I want to be able to bring it back into sculpting so I can refine it a bit more, how is this possible! Please and thank you!!! I've been struggling to do this! Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted July 11, 2016 Report Share Posted July 11, 2016 I don't have it in front of me but I believe in the sculpt room you can choose Import, then in the options panel "Pick from retopo". Quote Link to comment Share on other sites More sharing options...
Member Brui Posted July 11, 2016 Author Member Report Share Posted July 11, 2016 1 minute ago, philnolan3d said: I don't have it in front of me but I believe in the sculpt room you can choose Import, then in the options panel "Pick from retopo". THANK YOU SO MUCH! Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 11, 2016 Contributor Report Share Posted July 11, 2016 Also, a retopoed object can be modified in the Sculpt room using the Move, Transform and Pose tools. Go to the Sculpt room after you retope an object and select one of the 3 tools to get an idea of what's available. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.