Member hansolocambo@gmail.com Posted August 13, 2016 Member Report Share Posted August 13, 2016 Hi, I've been trying different options to achieve this goal : paint through an object. But I can't seem to find a way to do it. The option "volume Based" sounds like what I need but doesn't seem to do anything. Please have a look at the video below and tell me if you know a way to do just that. Thanks in advance to anyone who'll be able to help ! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 13, 2016 Report Share Posted August 13, 2016 Hide Frozen Area helps ? Quote Link to comment Share on other sites More sharing options...
Member hansolocambo@gmail.com Posted August 13, 2016 Author Member Report Share Posted August 13, 2016 (edited) How am I supposed to paint the shadow of an object that I don't see anymore ? Of course I can hide things and then all is fine. But my aim is precisely to see an object "A", frozen, locked, whatever works, and still be able to give (through it) a few brush strokes on an object "B" that is behind, under, below, etc. In other words we see "A" and "B" but the brush acts as if "A" was hidden and just ignores it. If my brush passes over A, it paints only B. Right now when I brush over "A" nothing happens on "B". Hope I'm making myself clear Edited August 13, 2016 by hansolocambo@gmail.com Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 13, 2016 Contributor Report Share Posted August 13, 2016 If fake AO is what you are after, you will need to mark the frozen object's edge so as to guide you when it is invisible. Quote Link to comment Share on other sites More sharing options...
Member hansolocambo@gmail.com Posted August 14, 2016 Author Member Report Share Posted August 14, 2016 I don't see the object anymore but its shape is "marked" somehow so I know where to paint its shadow ? Well I don't know how to do that, but it sounds great for sure Tony could you please tell me where I find this in 3DCoat menus ? I finished the metal crate by the way. https://sketchfab.com/models/f0482eee942d4462832d6dc238b44ede I was so bored of working on it that I painted the dirt really quickly. I'll come back on it later. Sculpting another prop for the moment. Metal Crate by hansolocambo on Sketchfab Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 14, 2016 Contributor Report Share Posted August 14, 2016 Okay. you got me. I never try to do what you are after (hand painted/AO) so made an unhelpful suggestion. I thought you could bake AO in the render room (which I'm hardly familiar with as I use C4D/Octane for such matters). Sorry! Quote Link to comment Share on other sites More sharing options...
Member hansolocambo@gmail.com Posted August 20, 2016 Author Member Report Share Posted August 20, 2016 (edited) Lol No problem. I really hoped for a moment as I saw "Expert" under your forum's name. Obviously those titles doesn't mean much.. That being said, what you said kind of make sense : I use the too sharp dark shadow produced by the auto AO of 3DCoat as a reference. This shadow simply tells me where the objects I hide are. Then I just need to work on a new layer and paint a soft colored shadow as I see fit. And get rid of the auto AO. It's all good Kinda. N.B : "I thought you could bake AO in the render room " You can bake AO in the paint room. And results are really good and damn fast. BUT, if two objects are perfectly one against the other, AO creates a perfectly dark area between them (where you can't see it) but no soft shadow around the intersection. That's the issue. Edited August 20, 2016 by hansolocambo@gmail.com Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 20, 2016 Contributor Report Share Posted August 20, 2016 6 minutes ago, hansolocambo@gmail.com said: Lol No problem. I really hoped for a moment as I saw "Expert" under your forum's name. Obviously those titles doesn't mean much.. That being said, what you said kind of make sense : I use the too sharp dark shadow produced by the auto AO of 3DCoat as a reference. This shadow simply tells me where the objects I hide are. Then I just need to work on a new layer and paint a soft colored shadow as I see fit. And get rid of the auto AO. It's all good Kinda. The 'Title' comes from Andrew's grandmotherly kindness for the fact of my age, 79. I've used 3DC for years but in the simplest character creation from sculpting, retopo and paint. What one learns with this simple workflow doesn't cover all the more arcane applications that might come up. There are, however, legitimate 'Experts' on this forum and I will henceforth abstain from offering advice in matters with which I am unfamiliar. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.