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[Solved] Multiple meshes in sculpt room


guats
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Hey there all,

I am currently building a dirtbike for our game, I wanted to sculpt the whole thing at once in the sculpt room, but 3D Coat doesn't seem to like objects intersecting when importing.

Is there a way to add in all the broken up objects one at a time, as in multiple sculpt objects in the one sculpt space? I am not using voxels, just good old subd meshes.

Thanks

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