New Member Mathskov Posted August 26, 2016 New Member Report Share Posted August 26, 2016 Hey guys. Sometimes my navigation controls seem to reverse. Scrolling / rotation flips and goes the opposite way. Any help in re-setting this? Thanks. Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted August 27, 2016 Member Report Share Posted August 27, 2016 Are you near the edges of the viewport when this happens? There's a thin grey line as an inside border of the viewport and sometimes when I mindlessly cross it things occasionally spin crazily 1 Quote Link to comment Share on other sites More sharing options...
New Member Mathskov Posted August 27, 2016 Author New Member Report Share Posted August 27, 2016 Thanks Ryivhnn. It's not that little grey line Just wondering if there was some navigation control hot-key that I was accidently hitting. I'll pay more attention if it happens again. Thanks! Quote Link to comment Share on other sites More sharing options...
Member ryivhnn Posted August 27, 2016 Member Report Share Posted August 27, 2016 Just occurred to me, when you say "navigation controls" what do you mean, when you're rotating/panning/zooming or when you're doing stuff? As sometimes if you're retopo-ing really close to the X-axis with symmetry on and you're moving a vertex it crosses over the line while you're moving it and that can cause the direction to flip. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 28, 2016 Report Share Posted August 28, 2016 Try these steps: 1) Go to Camera->Customize navigation (see attached picture) 2) Change hotkeys according to your likes (see attached picture) 3) Make sure you haven't got same hotkey for different actions! Hope that helps 1 Quote Link to comment Share on other sites More sharing options...
New Member Mathskov Posted September 6, 2016 Author New Member Report Share Posted September 6, 2016 Thanks again for the replies. Yes ryivhnn, I had in mind panning / zooming / rotating. Though, the same thing happened again, and it actually seem rather that my sculpt has flipped 180 degrees top to bottom in the world space. So what felt like my navigation controls flipping, is the model turning upside down. Problem solved hurray... Kind of. I've re-topologised, and am now in the paint room, I'm not sure now how to flip the sculpt back to the correct orientation. I closed and re-opened the file, and the model is upside down. Sorry it seems I'm even more dumb than I initially thought. Thanks. Edit: I can rotate the Z axis 180 degrees in the sculpt room, but the X and Y are still reversed. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 6, 2016 Report Share Posted September 6, 2016 are you using the last version ? 1 Quote Link to comment Share on other sites More sharing options...
New Member Mathskov Posted September 6, 2016 Author New Member Report Share Posted September 6, 2016 2 hours ago, Carlosan said: are you using the last version ? 4.7.06 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 7, 2016 Report Share Posted September 7, 2016 4.7.10 Google drive mirror 1 Quote Link to comment Share on other sites More sharing options...
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