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Groups parents are gone after exporting back to Maya or unity


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Hi

i have adjusted object in maya 16

-have something patented and added all these objects into one group

whole group was exported to 3dcoat v4.7 as obj.

painted there and reexported back to maya as maya mental Ray workflow 

and the issue is that there's no more groups or parents just weird mesh combined that same in unity

i don't know why

cann anyone help please :-)

 

many thanks

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Hi!

The obj format didn't retain any kind of parenting information.

If you want to keep your hierarchical structure, the best option is to export only the texture maps from 3DC and apply those in your DCC.

If you did any UV mapping in 3DC, this won't be an option unless you replace each objects meshes with the updated ones from 3DC.

Sent from my SM-G900P using Tapatalk

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