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Retopo Bridge Edge loops


PhantomRain
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There is has been a request feature for this, years ago, on Mantis, that has been ignored....even though I've repeated the request multiple times. It's why I stopped posting requests to Mantis or Trello. It's best to just email the request to Andrew, and hope you catch him at a good time.

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...we still NEED Gradient (Soft) Selection in the Retopo Room, to make it more suitable to use for some poly modeling tasks. 3D Coat has a good deal of Poly Modeling capability, now, but the lack of gradient selection leaves it in the "Barely Usable" category. 

http://3dcoat.com/mantis/view.php?id=1060

We also need a "Quadrangulate" or "Quadify" mesh tool, that removes the unnecessary triangles created when you move a Retopo Mesh to the Sculpt room (Surface mode > no subdivision at all) just to perform a Boolean Operation and bring it back into the Retopo Workspace.

 

 

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