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Can not Voxelize this Surface object


Shift Studio
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Hi all.

When I try to voxelize this object for sculpting, it turns out incorrect (missing parts, voxel columns going off all over the place, etc.)

I imagine it has to do with some poor geometry, geometry with no thickness, non-closed geometry, etc. but I'm hoping there is a way to fix it in 3D-Coat, or at least tell me the minimum that needs to be done to the mesh outside of 3D Coat.

https://www.dropbox.com/s/ua7ie50t7ygxmi3/Pirateship.3b?dl=0

Thanks, in advance!

--Shift Studio.

 

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Thanks Tony. 

I did go for an import without voxelization - so there is a surface mode mesh object now. 

Is there any way of fixing the mesh using 3D coat tools before voxelizing? I tried Geometry/Clean Mesh and similar.

Did you happen to download the .3b file and give a try?

--Shift Studio.

 

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