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Various bugs & requests


shotgun
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I'm a new 3DC who uses it primarily for texturing. I have been texturing using PS v4 & mouse, moved on to 3D Paint & projection painting once and that was available and have recently started using 3DC. I mostly paint directly, however, I still edit the textures in PS via syncing. I noticed a few things:

1. If 2 or more layers are given the same name in PS they are misread/ignored. Layer/folder structure seem to be unfixable once this is done, either in PS or in 3DC. Layer/folders organizing in 3DC should be as PS's, generally, allowing the same control and interaction.

2. Hotkeys for zoom/rotate/pan in viewport/UV? the navigation menu offers no hotkey definition. I really like the UI being easily defined using mouseover + END key.

3. Hide selection: hide the animated checkboard that shows frozen elements, while keeping the elements themselves (mesh and texture) visible (similarly to CTRL-H in PS).

I will likely keep updating this thread later on.

 

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