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Unwrapping in UV room disables ability to paint normals/depth


DavideBianchini
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Hey guys,

I am running into an issue when I import an OBJ and unwrap it in the UV room. When I switch back to the paint room, I can still paint on the object, but not the depth/normals. It just paints on color/spec. I have tried this with multiple different OBJ files and all have the same issue.

I have attached a screenshot of a test file.

Any ideas what the problem may be?

Thanks!

Untitled-1.jpg

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Hi

This is a known BUG

Dont klick on the Apply button. Simple switch to Paint Room and accept all with yes if you get asked something.

That solves most of the problems.

 

Feel free to add you +1

http://3dcoat.com/mantis/view.php?id=2105

Maybe Andrew will fix it sonner with more attention.

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 (0005049) Andrew (administrator) - 2016-12-07 18:02
 http://3dcoat.com/mantis/view.php?id=2105#c5049
----------------------------------------------------------------------
Please send me scene (before apply) to support, I will look. Possibly it depends
on mesh.
Please check that Sculpt->Geometry->Edit scene scale->Scale is not beyond
reasonable values (not zero and not super huge).

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