Member DavideBianchini Posted December 6, 2016 Member Report Share Posted December 6, 2016 Hey guys, I am running into an issue when I import an OBJ and unwrap it in the UV room. When I switch back to the paint room, I can still paint on the object, but not the depth/normals. It just paints on color/spec. I have tried this with multiple different OBJ files and all have the same issue. I have attached a screenshot of a test file. Any ideas what the problem may be? Thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 6, 2016 Report Share Posted December 6, 2016 How do you import an OBJ ? Quote Link to comment Share on other sites More sharing options...
Member DavideBianchini Posted December 7, 2016 Author Member Report Share Posted December 7, 2016 Carlosan, I import it Per-Pixel and choose to lock normals....everything else unchecked. (I should note, locking normals seems to cause problems sometimes in painting... not sure why. But if I uncheck this box, I still get this particular issue). -Davide Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 7, 2016 Report Share Posted December 7, 2016 Please. Can you test the latest release 4.7.17 ? Ty. Quote Link to comment Share on other sites More sharing options...
Member DavideBianchini Posted December 7, 2016 Author Member Report Share Posted December 7, 2016 Ok great, I'll give it a try Carlosan.... will let you know how it goes... Thanks again, -Davide Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted December 7, 2016 Contributor Report Share Posted December 7, 2016 Hi This is a known BUG Dont klick on the Apply button. Simple switch to Paint Room and accept all with yes if you get asked something. That solves most of the problems. Feel free to add you +1 http://3dcoat.com/mantis/view.php?id=2105 Maybe Andrew will fix it sonner with more attention. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 7, 2016 Report Share Posted December 7, 2016 Bug reported again. Sorry for the inconvenience. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 7, 2016 Report Share Posted December 7, 2016 (0005049) Andrew (administrator) - 2016-12-07 18:02 http://3dcoat.com/mantis/view.php?id=2105#c5049 ----------------------------------------------------------------------Please send me scene (before apply) to support, I will look. Possibly it depends on mesh. Please check that Sculpt->Geometry->Edit scene scale->Scale is not beyond reasonable values (not zero and not super huge). Quote Link to comment Share on other sites More sharing options...
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