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3DCoat content installation migration


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  • 1 month later...
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On 4.7.19 and on the latest build 4.7.24, I'm not able to install the extensions properly from the community resources.  I see a tab in the paint room that shows e.g. "Bricks" under Smart Materials tab but there are no shaders in there after a restart.  Just X "close" and +"New".

This is the same for the shaders in the Voxel sculpt room.

Is there a way to manually install the 3dpack contents to the appropriate location?

Best Regards,

Jason

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File>Browse>Smart Materials

Indicates 3D coat is looking in it's install folder here: C:\Program Files\3D-Coat-V4.7.19\patterns

However the installer places them in my docs folder (Hate my docs)  Not sure if I should leave this alone or try to get 3Dcoat to not look at install folder but repoint it to my docs..?

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Look at first screen shot,  the "bricks" are in fact in the documents folder already.  So are some of the other resources, yet 3Dcoat doesn't see them.  I try to manually load them by going to the Smart Material>Bricks>tab and select add to existing but it's not reading the xml, instead it's just bringing in the associated bitmaps flat into that folder.  I can't pick the xml file either from that menu, only the bitmaps.

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I presume a simple compatible with statement under the Resources page of 3Dcoat would be a huge time saver.  Or probably remove most of these as I'm guessing v3 was quite a while ago.  Thanks for your help!  I'll look at the forum page you've suggested.

Best,

Jason Brummett

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