Advanced Member blackant Master Posted February 1, 2017 Advanced Member Report Share Posted February 1, 2017 hello, After baking a serie of UVs to a new uvs panel, i have got this awesome bug: you can notice that the uvs on the right looks correct and there is no artefacts on it. i'm only using diffuse color maps... Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 1, 2017 Report Share Posted February 1, 2017 Please try: Paint room View Show voxels in Paint room = off Quote Link to comment Share on other sites More sharing options...
Advanced Member blackant Master Posted February 1, 2017 Author Advanced Member Report Share Posted February 1, 2017 there is no voxels in my project. i tryed to calculate ambiant occlusion after this bug, and it has calculated a totally white map. restarted 3dc removed the bug Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 1, 2017 Report Share Posted February 1, 2017 Your graphic driver is up to date ? Quote Link to comment Share on other sites More sharing options...
Advanced Member blackant Master Posted February 1, 2017 Author Advanced Member Report Share Posted February 1, 2017 yes Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted February 3, 2017 Contributor Report Share Posted February 3, 2017 Had this one a couple times. Save your scene. Load the scene back. Artifacts are gone. I believe this is related to some nvidia drivers as i got this on specific drivers updates and not on all objects , scenes etc. Quote Link to comment Share on other sites More sharing options...
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