Jump to content
3DCoat Forums

UV transfert


flouch
 Share

Recommended Posts

  • New Member

Hello there
I'm a now C4d user, after Maya and 3dsMax (long tme ago) and and I'm considering buy 3D-Coat, mainly for it's UV facilities.

Really noob question but can't figure out if 3dCoat can do UV transfert from one Meshe to another meshes with different topology (but same shape).
Don't speak about texture baking but really about UV projection, like projection modifier in 3dsMax or UVTransfert tool in maya.
I can't find it by myself in the demo (remember I'm a 3dCoat noob), and my search (google, forum etc… ) all time brings me back to texture baking.

I'm probably miss something because I can't believe 3dCoat don't do this kind of stuff.

Link to comment
Share on other sites

7 hours ago, Carlosan said:

Hi

The tool Import UV help your workflow ?

 

Import UV.jpg

That only works within 3DC exported UVs itself. It's like the preset system in 3DC, if you saved one out of 3DC, you can import it. It doesn't work with other meshes, only the exact same mesh, because the vertex order must be exactly the same.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...